better console and player movement.


  • Added crude console suggestions, helps if you don’t remember a command

  • Added a duplicate of the documentation post as a markdown file

  • Added some commands:

    • listspawn
      Lists all available prefabs.

    • remobj
      Removes the object the player is looking at, not necessarily a physics object but must have a collider.

    • posgizmo Add a position gizmo to the object the player is looking at, not necessarily a physics object but must have a collider. drag any axis with left mouse, and remove by looking at any axis and pressing right mouse

    • binds [NO-ARG/set] [keycode] [command]... Manage command bindings. binds prints all current keybinds. binds set [keycode] [command]... sets the keycode to execute the command. EX: binds set P spawn pistol

    • suicide instantly kill the player.

    • damage [hp] instantly deal the player [hp] damage.

    • heal [hp/none] instantly heal the player [hp] damage, or heal fully.

    • owo What’s this? Get information about the object the player is looking at, not necessarily a physics object but must have a collider.

  • tweaked wallrunning again, it is no longer possible to scale a wall by repeatedly wall-jumping it

  • tweaked sliding, feels more like ice.

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